22Cans speeds up the Curiosity cubeTUAW - The Unofficial Apple Weblog - May 2, 2013
Peter Molyneux's 22Cans studio put out Curiosity on iOS last year , as a sort of a social game-slash-experiment. The idea was that hundreds of thousands of people would be able to download the app, and then use it chip away (by tapping) on a virtual cube, unearthing layer after layer of virtual...